The good wizards enjoy their games. They are the cat and you are the mouse. Escape their trap if you can. Only the quick-witted succeed.
Minors under 12 requires a paying adult
Alchemist's have spent many years attempting to change lead into gold. Along the way they discovered many secrets that they guard diligently. All who wander into the lair must struggle to leave and only the clever escape.
Minors under 12 requires a paying adult.
Witches have to protect what is theirs. To get into their coven and more importantly to get out you need to solve the conundrums they put into your path.Add a short description.
Minors under 12 requires a paying adult.
Sorcerer’s protect their knowledge carefully. It takes great thinkers to outwit these master of dark arts. Don’t dawdle they love to confuse and delay. Time is the enemy.
Minors under 12 requires a paying adult
Grandpa has disappeared. He was supposed to go to the supermarket. Our family has been looking for him but unfortunately we have not been able to find him. Please help us to find grandma before is too late. Small reward is available!
Capacity: 2 - 10
Duration: 75 minutes
Difficulty Level: 9/10
Socks are required to play this game!
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